Nelaric Unreal Gameplay
Gameplay framework API
Loading...
Searching...
No Matches
Nelaric::FTransitionDestination Struct Reference

Game and approval endpoints of one destination server. More...

#include <SessionTransitionSubsystem.h>

Public Attributes

FNetworkEndpoint GameEndpoint
 Destination game server address and port.
FNetworkEndpoint BeaconEndpoint
 Destination approval beacon address and port.

Detailed Description

Game and approval endpoints of one destination server.

The caller supplies both endpoints for the same selected destination. GameEndpoint is used for travel; BeaconEndpoint is used for pre-travel target approval.


The documentation for this struct was generated from the following file: