Nelaric Unreal Gameplay
Gameplay framework API
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Nelaric::FNetworkEndpoint Struct Reference

Host address and transport port of one network endpoint. More...

#include <NetworkEndpoint.h>

Public Member Functions

bool IsValid () const
 Checks whether an address and usable port are present.

Public Attributes

FString Address
 Host name or IP address without a port.
int32 Port = 0
 Transport port from 1 through 65535.

Detailed Description

Host address and transport port of one network endpoint.

Address is a host name or IP address without a port. Callers choose the protocol and interpret the endpoint for their transport.

Member Function Documentation

◆ IsValid()

bool Nelaric::FNetworkEndpoint::IsValid ( ) const
inline

Checks whether an address and usable port are present.

Returns
True if both fields have usable values.

The documentation for this struct was generated from the following file:
  • NelaricGameplay/Plugins/NelaricGameplay/Source/GameplayRuntime/Public/Core/NetWork/NetworkEndpoint.h