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Nelaric Unreal Gameplay
Gameplay framework API
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Captures the stage and terminal failure of one initialization attempt. More...
#include <InitStateTypes.h>
Public Attributes | |
| FInitGeneration | Generation |
| Attempt to which this snapshot belongs. | |
| EInitState | State = EInitState::Registered |
| Current initialization stage. | |
| bool | bTerminallyFailed = false |
| Whether the attempt has failed permanently. | |
Captures the stage and terminal failure of one initialization attempt.