Nelaric Unreal Gameplay
Gameplay framework API
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Nelaric::FInitStateSnapshot Struct Reference

Captures the stage and terminal failure of one initialization attempt. More...

#include <InitStateTypes.h>

Public Attributes

FInitGeneration Generation
 Attempt to which this snapshot belongs.
EInitState State = EInitState::Registered
 Current initialization stage.
bool bTerminallyFailed = false
 Whether the attempt has failed permanently.

Detailed Description

Captures the stage and terminal failure of one initialization attempt.


The documentation for this struct was generated from the following file:
  • NelaricGameplay/Plugins/NelaricGameplay/Source/GameplayRuntime/Public/Pawn/InitStateTypes.h