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Nelaric Unreal Gameplay
Gameplay framework API
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#include "CoreTypes.h"Go to the source code of this file.
Classes | |
| struct | Nelaric::FInitGeneration |
| Identity of one initialization attempt. More... | |
| struct | Nelaric::FInitStateSnapshot |
| Captures the stage and terminal failure of one initialization attempt. More... | |
Enumerations | |
| enum class | Nelaric::EInitState : uint8 { Registered , DataAvailable , DataInitialized , Ready } |
| Ordered stages of world initialization. More... | |
Declares native initialization states and dependency values.
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strong |