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Nelaric Unreal Gameplay
Gameplay framework API
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#include "Engine/DataAsset.h"#include "UObject/SoftObjectPtr.h"#include "WorldStartupConfig.generated.h"Go to the source code of this file.
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| class | UWorldStartupConfig |
| Map and authored player and activity policy for a gameplay world. More... | |
Enumerations | |
| enum class | EActivityStartPolicy : uint8 { Manual , WhenMinimumReached } |
| Determines how a local activity begins after its player gate is met. More... | |
| enum class | EActivityJoinInProgressPolicy : uint8 { Reject , Participate } |
| Determines whether a running local activity accepts participants. More... | |
Declares the map and authored policy selected before starting a world.
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