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Nelaric Unreal Gameplay
Gameplay framework API
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#include "Engine/DataAsset.h"#include "Components/ActorComponent.h"#include "PawnInitializationConfig.generated.h"Go to the source code of this file.
Classes | |
| struct | FPawnInitializationEntry |
| One component created and coordinated for a pawn. More... | |
| class | UPawnInitializationConfig |
| Authored component creation and readiness contract for a pawn. More... | |
Declares an authored configuration asset for pawn initialization.