Nelaric Unreal Gameplay
Gameplay framework API
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PawnInitializationConfig.h File Reference
#include "Engine/DataAsset.h"
#include "Components/ActorComponent.h"
#include "PawnInitializationConfig.generated.h"

Go to the source code of this file.

Classes

struct  FPawnInitializationEntry
 One component created and coordinated for a pawn. More...
class  UPawnInitializationConfig
 Authored component creation and readiness contract for a pawn. More...

Detailed Description

Declares an authored configuration asset for pawn initialization.