Nelaric Unreal Gameplay
Gameplay framework API
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Nelaric::FTransitionCallbacks Struct Reference

Terminal callbacks for one asynchronous mode request. More...

#include <SessionTransitionSubsystem.h>

Public Attributes

FOnTransitionSucceeded OnSucceeded
 Called after the destination connection passes verification.
FOnTransitionCancelled OnCancelled
 Called when the request is cancelled before completion.
FOnTransitionTimedOut OnTimedOut
 Called when the request exceeds its bounded timeout.
FOnTransitionFailed OnFailed
 Called when the request cannot complete.

Detailed Description

Terminal callbacks for one asynchronous mode request.

Exactly one matching bound callback runs on the game thread. An unbound matching callback is skipped. Each field is optional.


The documentation for this struct was generated from the following file: