Nelaric Unreal Gameplay
Gameplay framework API
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UFrameworkPerformanceSubsystem Class Reference

Provides the game-instance scope for framework performance support. More...

#include <FrameworkPerformanceSubsystem.h>

Inheritance diagram for UFrameworkPerformanceSubsystem:

Detailed Description

Provides the game-instance scope for framework performance support.

Unreal owns one instance per game instance. This initial type defines no performance operations and does not own the editor HUD.


The documentation for this class was generated from the following file: