Nelaric Unreal Gameplay
Gameplay framework API
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TransitionBeaconHost.h
Go to the documentation of this file.
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// Copyright (c) 2026 Nelaric
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#pragma once
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#include "OnlineBeaconHostObject.h"
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#include "TransitionBeaconHost.generated.h"
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UCLASS(MinimalAPI, Transient, NotPlaceable)
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class
ATransitionBeaconHost
: public AOnlineBeaconHostObject
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{
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GENERATED_BODY()
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public
:
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GAMEPLAYRUNTIME_API
ATransitionBeaconHost
(
const
FObjectInitializer& ObjectInitializer);
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};
ATransitionBeaconHost::ATransitionBeaconHost
GAMEPLAYRUNTIME_API ATransitionBeaconHost(const FObjectInitializer &ObjectInitializer)
Selects the matching beacon client type and network identifier.
NelaricGameplay
Plugins
NelaricGameplay
Source
GameplayRuntime
Public
Session
TransitionBeaconHost.h
Generated by
1.18.0