|
Nelaric Unreal Gameplay
Gameplay framework API
|
#include "UObject/Interface.h"#include "Pawn/InitStateTypes.h"#include "InitStateParticipantInterface.generated.h"Go to the source code of this file.
Classes | |
| class | UInitStateParticipantInterface |
| UE type used to discover initialization participants on components. More... | |
| class | IInitStateParticipantInterface |
| Contract implemented by an actor component in world initialization. More... | |
Declares the reflected component initialization contract.