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Nelaric Unreal Gameplay
Gameplay framework API
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This is the complete list of members for IInitStateParticipantInterface, including all inherited members.
| CanEnterReady()=0 | IInitStateParticipantInterface | pure virtual |
| CommitReadyWithoutNotification()=0 | IInitStateParticipantInterface | pure virtual |
| GetInitGeneration() const =0 | IInitStateParticipantInterface | pure virtual |
| GetInitState() const =0 | IInitStateParticipantInterface | pure virtual |
| HasTerminalInitFailure() const =0 | IInitStateParticipantInterface | pure virtual |
| InvalidateInitGeneration()=0 | IInitStateParticipantInterface | pure virtual |
| IsInitApplicable() const =0 | IInitStateParticipantInterface | pure virtual |
| MarkTerminalInitFailure()=0 | IInitStateParticipantInterface | pure virtual |
| NotifyReadyCommitted(const Nelaric::FInitStateSnapshot &Previous)=0 | IInitStateParticipantInterface | pure virtual |
| TryChangeInitState()=0 | IInitStateParticipantInterface | pure virtual |