Nelaric Unreal Gameplay
Gameplay framework API
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GameplayComponent.h
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1// Copyright (c) 2026 Nelaric
2
6
7#pragma once
8
10
11#include "GameplayComponent.generated.h"
12
18UCLASS(MinimalAPI, Blueprintable, ClassGroup = (Nelaric), meta = (BlueprintSpawnableComponent))
19class UGameplayComponent : public UNelaricPawnComponent
20{
21 GENERATED_BODY()
22
23public:
25 GAMEPLAYRUNTIME_API UGameplayComponent(const FObjectInitializer& ObjectInitializer);
26};
GAMEPLAYRUNTIME_API UGameplayComponent(const FObjectInitializer &ObjectInitializer)
Constructs a gameplay component with the pawn base defaults.